#ifndef RANDOM_H
#define RANDOM_H

class Random {
public:
    Random();
    Random(int);
    double getUnifRand();
    double getNormRand();
protected:
    double low;
    double high;
};
<<<<<<< local
=======

class UnifRand : public Random 
{
public:
    UnifRand() : Random() {};
    UnifRand(int seed) : Random(seed) {};
    double rand();
};

class NormRand : public Random
{
public:
    NormRand() : Random() {};
	NormRand(int seed) : Random(seed) {};
	double rand();
};

>>>>>>> other
#endif //RANDOM_H
